People Can Fly
Action video game development for publishers such as Microsoft and Sony, plus self-published titles for players
Highlights
- Hiring3 open roles
- New on EvolcAdded 2026-10-16
- Remote-friendly3 of 3 open roles remote or hybrid
About People Can Fly
People Can Fly is a video game development studio that builds action games on Unreal Engine. Its work includes co-developing Gears of War: E-Day with Microsoft, the PvE mode Xeno Point for PUBG: Battlegrounds with Krafton, and Lost Rift, a self-published survival shooter in Steam Early Access. Earlier titles include Painkiller, Bulletstorm, Gears of War: Judgment and Outriders.
Its customers are game publishers it develops projects for, including Microsoft, Sony Interactive Entertainment, 2K Games, Krafton, Take-Two Interactive and Square Enix, and players who buy its self-published games. The website describes a model that combines work on partner projects with self-publishing, and does not give further revenue details.
The website states the company was established in 2002 in Warsaw and that its Warsaw headquarters is one of six studio locations: Warsaw, Rzeszów, Katowice, Newcastle, Montreal and Dublin (publishing division). The careers page describes a team of 650+ operating in Europe and North America. Open roles listed on the site cover technical art, character art, animation, UI/UX design, senior game design, IP legal, IT support and payroll, mostly in Montreal and Warsaw.
Product: AAA and AA action games co-developed with publishers and self-published on PC, console and VR, including Gears of War: E-Day, Lost Rift and Bulletstorm VR.
Open jobs (3)
Principal Character Artist
New on EvolcRemote-friendlyTechnical UI/UX Designer
New on EvolcRemote-friendlyIP Counsel
New on EvolcRemote-friendly
Leadership
- Sebastian Wojciechowski · CEO, Studio Head, Lead ProducerSource: company website
- S******** K**** W************ · Prezes Zarządu (CEO (President of the management board))Source: business register
Tech stack
- Astro
- SmartRecruiters
- WordPress
