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People Can Fly

Action video game development for publishers such as Microsoft and Sony, plus self-published titles for players

Highlights

  • Hiring3 open roles
  • New on EvolcAdded 2026-10-16
  • Remote-friendly3 of 3 open roles remote or hybrid

About People Can Fly

People Can Fly is a video game development studio that builds action games on Unreal Engine. Its work includes co-developing Gears of War: E-Day with Microsoft, the PvE mode Xeno Point for PUBG: Battlegrounds with Krafton, and Lost Rift, a self-published survival shooter in Steam Early Access. Earlier titles include Painkiller, Bulletstorm, Gears of War: Judgment and Outriders.

Its customers are game publishers it develops projects for, including Microsoft, Sony Interactive Entertainment, 2K Games, Krafton, Take-Two Interactive and Square Enix, and players who buy its self-published games. The website describes a model that combines work on partner projects with self-publishing, and does not give further revenue details.

The website states the company was established in 2002 in Warsaw and that its Warsaw headquarters is one of six studio locations: Warsaw, Rzeszów, Katowice, Newcastle, Montreal and Dublin (publishing division). The careers page describes a team of 650+ operating in Europe and North America. Open roles listed on the site cover technical art, character art, animation, UI/UX design, senior game design, IP legal, IT support and payroll, mostly in Montreal and Warsaw.

Product: AAA and AA action games co-developed with publishers and self-published on PC, console and VR, including Gears of War: E-Day, Lost Rift and Bulletstorm VR.

Open jobs (3)

Leadership

  • Sebastian Wojciechowski · CEO, Studio Head, Lead Producer
  • S******** K**** W************ · Prezes Zarządu (CEO (President of the management board))

Tech stack

  • Astro
  • SmartRecruiters
  • WordPress